I have been using UGS for a few months now and one thing really troubles me. I still am tempted to push the “return to zero” button on occasion, but every time I do really really bad things happen. Normally my Shapeoko 3 (Sparkfun ed.) slams against one or two limits and then dives into the wasteboard damaging the bit.
Near as I can tell this never works even though it would be fairly useful if it did. To me it should move gracefully to the last time I RESET ZERO but it never does. Am I missing a step like saving some parameter?
In general I don’t see any helpful documentation on UGS. Has anybody found something the would explain some of these things like how to save offsets, what reset zero actually means, etc. ?