3D tool path starts in the middle of the workpiece

In this project, I have 6 tree decorations being 3d carved. The rough pass is fine.

During the fine pass, the top left decoration gets carved fine, the bit starts at the bottom and carves smoothly from bottom to top.

In the image, you can see in the second one, the top right, it starts in the middle. It cuts to the top, then moves to the bottom and cuts to the middle, leaving a line that is very difficult to sand off later. 4 of the 6 have this issue, but 2 of the 6 cut properly.

How can I prevent this? I just want it to carve from the bottom to the top, I don’t understand why it’s jumping around.

Thank you!


These photos are an example of the carve. It’s incredibly annoying to have the software not be able to properly address this. Now, I either have the last hour wasted, or I am able to fix it with wood filler and more time.

Make 3D Finish toolpath’s for each object seperately. Should get more consistent toolpath generation then.

Could you post your file or send it in to support@carbide3d.com?

I can! I’ll try to send it off tonight.

Hi Joel, I did try that. The results are similar, but not identical. I get a few finish paths that go from top to bottom, and a few that start in the middle. Thanks for the suggestions though!

What version of CC are you using? I’m wondering if the copy/paste function for the toolpath’s in the latter versions of 7.xx or 8.xxBeta would help.

You make your primary object & toolpath, then copy/paste additional ones. It might help.

Hey! I have emails the files.

Thank you.

Interesting. I’m using build 778.

Can you copy and paste 3d stuff? That’d be cool!

I am trying out v8 now. It has the same issue, though not identical. I was able to trick it into a better carve by changing it to 45 degree cut. I have not been able to copy and paste it though.

You are starting with a 1/4" square endmill:

and then skipping over 1/8" and 1/16" tooling down to 1/32":

Usually, one does even roughing w/ a Ball-nosed tool:

and then for a 3D Finishing toolpath, go down only one size:

and if you wish, then adjust either stepover, or add a successive 3D Finishing toolpath with the next size down tool until one arrives at the desired result.

ok, so rough with a larger ball nose, that’s easy.

How will this correct the line left over by the fine ball nose?

I can try that, but I still think I’ll see that line across the middle if that’s where it’s finishing.

Thanks for this!

In the end, I still would like to know how I can have the job start at the bottom, rather than in the middle. Any tips for making that happen? Or is it just a gamble each time, creating a toolpath and hoping for the best. Cheers!

At this time, Carbide Create does not have a feature for controlling where a given section of a toolpath begins.

Ok, thank you. Hopefully we see a feature like this soon. Cheers!

I have a bit of a workaround. I imported my stl into Blender and multiplied the stl there, exporting all 6 ornaments as a single stl.

From there, I imported it in to CC Pro. I set all six up for a rough pass, and then used Joel suggestion to make a fine pass for each ornament separately. This would not work before, but with this workflow, once I was able to trick cc pro into a fine pass I like (well, close enough…lines within more easily sandable places), by changing the angle a few times until it would not start/stop in the middle of the piece, I could select the next outline vector of the next ornament, duplicate and “use selected vector” to repeat the exact same response from the fine pass…tricking the algorithm, I guess.

Something about the stl being one file seems to have helped a lot, rather than an stl multiplied within CC Pro.

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