Allow negative rotation angles

When I rotate an object, it only accepts positive values. Negative values should do Obvious Thing ™ (rotate the other direction), rather than being ignored and reset to zero.

Workaround is enter (360 - {wanted value}), but the computer should handle that for me.

Negative rotation works fine for me in version 726. I haven’t gotten around to installing v729.

Seems broken on 728.

Works on CC 729, which was moved to stable

Which O.S. are you using?

Can confirm. I’m using pc, version 729, and I’m also seeing the same problem. It worked in 648.

Entered into our bug tracking as a regression.

I’m using macOC Monterey 12.5.1 if the question was directed to me.

Please try this again on the latest beta builds. I cannot duplicate the problem.

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Just tried 735. It replaces the negative value with 0.0

What operating system are you on?

Edition Windows 10 Enterprise
Version 20H2
Installed on ‎2022-‎04-‎08
OS build 19042.1889
Experience Windows Feature Experience Pack 120.2212.4180.0
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I think we found it. There was a bug in our code and/or the mac compiler and/or the windows compiler.

It’s in the latest beta at Carbide Create Beta Downloads

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Loaded 736, Model Import (Imported model), put in 91 degrees and get error message.

I am using Windows 10.

This is 5 on my CC Pro Fix List.

Info to consider.

Loaded it correctly this time.

Enabling, disabling, delegating modeling components is acting very Sketchy. Just does not work sometimes. When deleting component it sometime deletes more than one component.

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