Copy/paste 3D bug

Hello,

I’m currently creating 3D models of PlayStation controller stands.

I’ve managed to optimize my file; it’s now perfect for production.

I want to make a series of them, but as soon as I duplicate the object, it multiplies the objects and toolpaths, but not the 3D path.

If I make 10, only the first one retains the 3D path; the others are incorrect.

Is it possible to copy a 3D object to create a series of them?

Thanks in advance.

There is no copy/paste on 3D components. And the geometry isn’t dynamic either.
copy/paste/array the 2D vectors, then recreate the 3D component from all of them.

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Usually, it’s best to make all the geometry, then assign toolpaths — obviously doing production work as described at:

changes this calculus, but the best thing to do is to use the Duplicate functionality:

which affords controls for this:

If you have difficulties with this, please let us know the specifics.