This is supposed to be 1 piece. Trying to mill the current open vector portion
about .080 lower than the closed vector portion which will be stock height. I know the vector needs to be closed to get tool path, but not sure how to go about this.
You could draw with a polyline the U shape and then use the edit node to pull the bottom into the v shape. That would give you a closed vector and you can machine that separate from the long part. Just draw right over the current piece, move the new polyline and delete the original and move the polyline back in place. Just be sure to click on the middle of the v when creating so you get a node there or just draw the v into the polyline without editing the nodes later. I would expand the screen as big as you can get it so you accurately draw the existing shape.
You could just connect it right across the center piece, then do Boolean Subtract.
- Complete the open vector. You can draw a line across the gap, then select it and the rest and use âJoin Vectorsâ.
EDIT - actually, you can just select the open vector, and hit âJoin Vectorsâ. That will add the line for you. - Make a copy of the âIslandâ, and drag it so itâs exactly over the original.
- Select the new piece, then one of the Island (order is important), and use Boolean Subtract. This will create the shape you want, and the Island you used will be deleted.
If the current suggestions donât help, please post the file.
I believe you want one shovel shaped thing?
In that case, it would be:
- select the open geometry, use Join Vectors to close it
- select everything and use Boolean Union to make everything into a single piece of geometry
Yes, the shovel shaped thing, but the handle extends down 2.25" into the âshovelâ, and is .080 higher.
leatherman OHT back 1.0.c2d (44 KB)
I tried the suggestions, but couldnât make them work
Select the shovel & click âJoin Vectorsâ

Now shift-select the handle, and select Boolean Subtract

Check, âKeep Original Vectorsâ, and select OK
Now select the original shovel, and delete it

Should leave you with this

Thank you, that worked. I learned about âshiftâ left click. That was one of the main keys to making it happen.
So saying i learned about the âshiftâ click, but not sure what it is, why it works, etc?
shift-clicking on an object adds or removes it from the current selection.
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