Erroneous Rapid Move

Running into an issue in a contour path with an erroneous rapid move that occurs at the end of the first pass.

V831_gouge_move.c2d (84 KB)

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It looks to me like it’s just returning to the starting point to begin the second pass, is it too low and causing a problem?

You could change the retract height to make it clear higher

The higher rapid move is at the retract height. Changing it makes no difference.

I guess I’m not understanding what it’s doing that it’s not supposed to do

Good catch!

Bug report filed.

It’s making a rapid move at -0.010 after a 0.020" cut. But it’s crossing an area that didn’t get cut, so it’s a rapid collision.

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