It’s not just Booleans, there’s a lot of duplication which needs to happen, plus you’ll need to make certain certain objects are key objects.
First draw things up:
boolean_hex.c2d (8.0 KB)
Select the hexagon, note its position, duplicate it (control c) and restore the duplicate to the original location — do this 6 times.
Select a hexagon and an inner circle by clicking on on, then control-clicking on the other (why this is not shift click as in every other graphics program on the planet I’ll never understand — I didn’t realize CC had this feature because of this non-standard choice):
Apply the Boolean Intersection command — repeat 5 more times:
Select the hexagon, then a circle (the circle should have a dashed selection so as to indicate that it is the key object):
and choose Boolean Subtraction:
Repeat five times until done:
boolean_hex_done.c2d (368.6 KB)