Is this possible with PRO?

Would this have worked (and been easier), if you had cut the trapezoid first, then routed a fixed radius cove onto the top face (it would cut air wherever the trapezoid ended) - which would have yielded a crowned trapezoid without the ramping. Then just rip the ramp from the piece afterwards on a tablesaw or bandsaw?

That is Solidworks. If you are a US or Canadian military, prior military or government employee you can get it for $20/$40 year for the educational version.

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Another program, which I’m surprised is not more popular is Moment of Inspiration 3D:

Really, really should have tried it when I was seriously looking for a 3D CAD solution — it was originally designed for use with pen tablet computers, which I’ve always preferred.

There is:

which seems to be a quite approachable series of tutorials.

The only other traditional 3D CAD tools which I even began to be successful are Alibre (which was used in the above) and Dune 3D:

(but I never got past the initial tutorial, and not sure if it would be able to do the above)

List of programs with commentary at:

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A real 3D CAD system is the way to go, for sure.
BTW, it’s called “Through Curve Mesh” in NX :smiley:

But I had to give it the old college try in CC Pro…

You have to make the workpiece quite a bit bigger to accomodate the model.
This is 48" x 48", and 3.5" stock height.
I extended all 3 top radii to a 43.6° tangent, and then measured the height. Using the difference from the total height, I constructed the long curved base solid. So it’s 2 pieces, the larger base, then the rounded top. The bottom section is right at 2.5", plus the center section is 1" taller, so it worked out to 3.5" overall.

The 3 small circles are gage blocks, the ends being 2.5" tall and the center 3.5" tall. So there is an imaginary 1.5" base in the simulation.

The 3D model

The simulation, with a disposable pocket toolpath to display the remaining shape.

Bozo_curved_surface.c2d (1.3 MB)

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It was a typo. “Loft” instead of “lift”.

And if you look at my second post with image and stl file attached. It automatically curved it and did not leave a sharp edge.

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I saw the image, and it looked good, but it looked like one end was too tall. I am not sure if that was just the perspective or what.

The compound curved board is very similar to this:


I thought it might make a nice back for house numbers. Cheers.

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OMG - it’s $800!

Drop in a $10 clock…

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I guess one could make a clock if wanted. :wink:
Merry Christmas

You can get Solidworks 3DEXPERIENCE for Makers, the same cost. You can run it locally on you computer or through a Web interface. Basically the full blown package without some of the features you probably would not use. Used Solidworks years ago and just got this. Great program!

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This shape, in my imagination, is interesting. You state that it will be a decorative piece. IF and WHEN you get it figured out and made, would it be possible for you to show us WHAT it is used for/with??

He said,…

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It has been figured out ( the compound angles) but using the stl file was a bit easier than CC models. Now working on using the finish path gcode file of the board and a v carve gcode file of house numbers to mathematically correct the v carve for the varying z profile of the shape. I will do this in Excel with a few lines of VB comparing x,y points between the files and applying a unique z correction to each x,y point to generate a third gcode file which should represent the v carve on the curved surface. Really curious to see if the result is worth the effort.I will post when this is done. It may be after New Year’s.

A proof of concept gcode file with the 3d finish tool path and house numbers vcarve coded to the profile of the compound angled board. :rofl: Done with roughly 40 lines of VB in Excel. Cutting this is a bit in the future.
combined.nc (450.6 KB)



I already see an issue, there is not enough resolution in the vcarve tool path leading to large linear moves even though the endpoints follow the profile. I may have to interpolate these and break them into smaller segments. :frowning_face:

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