Glad you like it. Edward and Luke put a lot of effort into the Z-Plus and we’ve been dying to get it out to customers.
I do. You guys do some amazing work there. I made my first cuts this evening! Just a quick dragon for my son. Talk about stressful!
One quick question while we’re looking at my first cuts… I did an Avengers logo for my other son and the carving came out a little jaggety… I thought maybe it was the CNC but it looks like the simulation shows the same anomalies. Any ideas? The SVG is just above
This happens when the widest part of the cut is wider than your v bit
Well that’s a good thing to know! Haha. Tons to learn. Thanks fenrus!
For a work-around for this please see:
Ok. I think I get it. So I would just bring in an offset just far enough to get the depth I want, then use an end mill to pocket the insides. Cool. I’ve already learned a ton today! Thanks for the help!!!
Then how will you get that “Deep V” look? I’m curious and perplexed!
The z upgrade does look very nice and finished along with solid. Can’t wait to order when the funds are available some day!
We’ve also got a new VCarve toolapth almost done that allows you to cut to a fixed depth and then use a different tool to cut the inside area flat. I think this will probably give you more of the effect you’re looking for.
Look for it in the next few days if testing goes well.
That is the question. I think it would end up looking like a vcarve and straight pocket hybrid. Not ideal…
You do the max depth one and then the original… best of both
That would end up with an odd stepped / faceted appearance — not seeing it as attractive at all.
Moreover, this points up the limitation of machine V carving as opposed to traditional stone carving where the angle of the cut can be continuously changed so as to achieve a uniform depth (this depending on the viewing angle and specific shadow appearance desired, see books by Fra. Edward Catich and Michael Harvey — the latter’s Creative Lettering Today is back in print and back down to a reasonable price).
But… once Carbide Create has this option to do a “max depth” vcarve as @robr implied… then if the normal vcarve path becomes a “series of max depth at the tool max depth of cut” cuts, this “little ridge at the places where the path is wider than the tool” goes away, and Carbide Create can cut at any arbitrary depth at that point, independent of tool diameter
Only if the geometry is worked out and the cut thus made — the math for that is complex, and the tooling time long to even begin to approximate the surface resulting from a sharp chisel skillfully applied.
(Yeah, I’m still kicking myself for taking the stupid “Web” design class rather than the sculping class in college)
It seems if you were really serious about getting a complete vcarve, you could start with a v bit trace of an inset, then use the same bit to vcarve the inside of the line that was previously vcarve at the next depth… Does that make sense?
makes total sense, it was what I was trying to get across just your words are nicer
my own hobby software project does this. Will I think has some geometry in mind where this does not work, and I’m getting very curious about that, and would love to see what that is and play with it…
I am trying to find time to play with the tool you made — it would help if you’d provide a compleat sample file of each sort of path — if that doesn’t work, I guess I’m hand-coding in either G-Code or using TPL, or trying FreeCAD again.
fair enough; I was going to add a CI environment this weekend to the tool; examples are probably step 1 in that …
Just got mine Dan and had a question about assembling the z plus. I didn’t understand the “opening the v wheels” part. Did you do anything to yours? They are located on the back right? Mine seem really tight, like it would be a struggle to tighten them more. Any advice? Thanks in advance.