So I’m trying to cut out some text with advanced vcarve on a piece of oak, however the result looks nothing like the simulation. I’m using a 1/16 upcut bit for the pockets then a 20 degree V bit for the details. So my questions:
Why does the v bit plunge so deep in certain areas and not cut some lines like the first “D” outline?
Why does the simulation not look like what it produced?
What settings do I need to change to make this look right?
As far as I know the 3rd party tooling is correct. I will attach screenshots of the settings for the 2 bits I used.
Yes they are being loaded at the proper time. The 1/16th is first (and has the “cut pockets first” box checked in advanced v carve).
I haven’t tried using Carbides tool settings, but I don’t see how that would make a difference as used those settings as a starting point and mostly just changed the plunge and feed rates. Can setting a specific tool number for example make a difference? or does that number just need to be different from the others when tool changes are involved, and other then that is superficial?
The first pass is set as your pocket. It doesn’t look that much off of your original design. The 2nd pass will be the vee bit which will give all the fine details.
Without seeing it run it’s hard to say but to me some of those pockets look too deep in comparison to the rest of the engraving. What was the expected depth of your pockets?
EDIT: Just saw the .1" so if that was the expected pocket depth I’m thinking the same as @Tod1d, did the tip of the v-bit break.