I personally for a line vector file I use a 20 deg. V-Bit, a 30 deg. would work but this is what I have on hand. I do a contour cut with no offset at a depth of 0.060.
I recently did a vcarve of a car with very thin lines. I usually use a 60 degree vee bit but on the simulation it was very light. I used a 15 degree vee Foos bit from Amazon. It cut rather deep but it came out good. The thing about a vcarve is the max depth should always set to bottom (t). If you limit depth it can cause issues. The vee bit will only cut as deep as is required for the vee bit to touch both sides of the line. So a 90 or 60 will cut very shallow on fine lines. The text was made with a 60 degree vee bit but the car was a 15 degree vee bit.
For something like this I would use a V-Carve with a 60 degree bit.
I would start the V-Carve at .05 with a max depth of .2 (this doesn’t really matter since it’s just lines).
You can play with the start depth to get the detail/depth you like.
Keep in mind if you carve this in Pine it may come out bad. I recommend sealing the surface with a poly/shellac before carving it to save on fuzzies. If hardwood then it will be fine. Saoirse_v1 SDguy edit.c2d (340 KB)
There is a small open vector in her hair/collar. I had to fix it.