Should I bother with CC Pro?

Hi
I have paper print, not a soft copy. Perhaps i can scan. ?

I’m a Fusion 360 user as well for alot of 3D modeling and printing, i typically model everything in fusion and then export it out into the CNC programs. I struggled with the CNC tool paths in Fusion, so i ultimately export to another CNC specific program.

I played around with CC Pro for awhile, but found it limited, so i ended up with Vectric Vcarve Pro, i found it much more powerful and it has better toolpath strategies. Again that was my take and what worked for me working with Fusion 360 and then going to the CNC. Maybe you can get buy with CC Pro, it’s much cheaper. Vectric Aspire supports much more 3d modeling depending on your needs. Vcarce only allows one 3d model to be imported per “design”. Since you can trial both, i would download both CC Pro and Vectric and see which ones works best for your needs.

Hope that helps.

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I’ve used Fusion 360 for about 6 months in order to create fairly complex models, as well as to generate the toolpaths for my S4. I’ve found I don’t need CC Pro to generate the toolpaths; I just import the Fusion 360 gcode into Carbide Motion.

The only minor shortcoming (and it probably won’t be an issue for guitar modeling) of Fusion 360 is the 10k limit for faces if you want to import 3d mesh files (formats such as ply, obj, or stl). It certainly has a steep learning curve, but there are a lot of good tutorials available on youtube, etc.

Best of luck!

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Just to add an opinion: I use my S5P to make guitars. I never bothered learning to use CC, I’ve been 100% Fusion360 from day one, which is reccomend. Rarely will you encounter something it can’t do, and following YouTube tutorials will make it approachable. You can also start by purchasing complete fusion360 guitar models on Etsy for cheap so that you can focus on just learning the CAM aspect of things, and then later you can expand into modifying or creating your own designs.

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Yeah, I actually joined a Fusion 360 Luthiery group, and there was someone advertising F360 modeling services for guitar, and for $75, he’s modeling a custom guitar body design for me, as well as creating the CAM/Toolpaths in Fusion specific to my machine, feeds & speeds, tool changes, and providing tech support through the process of actually cutting out the guitar…which is amazing IMO, particularly for the price.

I will have to check out the offerings on Etsy as well. My machine had tracking added yesterday - just waiting for my VFD to ship. I kinda thought I’d have that by now, as the site shows shorter lead times for the spindle kit - but c’est la vie.

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The short answer is NO. CC PRO will just cause more headaches for you.

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Just my 2 cent opinion. If your goal is F360 & you’re starting with little experience, jump right to F360 and don’t look back.

Now, with that typed & out in the universe. You are going to be very frustrated for the first couple of months. F360 has a STEEP Learning Curve.

Actually, all of the software for CNC has various degrees of learning curves associated with them for the inexperienced user. As I’ve said before, you are learning 4-5 foreign languages at the same time.

It’s going to be maddeningly frustrating (in a fun way). You are going to crash your machine, break bits, scrap a LOT of stock, and a hundred other issues.

Then it will start to get easier & a lot more fun. Stick with it, ask questions (anytime) here. It the 7-8 years I’ve been here, the forum haven’t failed me yet if I had an issue.

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Exactly the kind of advice I was looking for. And I’m not one to back away from a challenge. I’m a computer engineer by trade, so it’s not like I’m afraid to deal with complex technology. I’m just going to have to embrace the learning curve, and keep at it until I can do the things I want.

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Well, being a CE you’re familiar with the saying “All software sucks, just some really sucks”. You shouldn’t have any issues with F360. Probably will come down to how much experience you have with 2D drawing & 3D modeling. Coming from almost 40 years of manual & CAD, it was a bit of a stretch wrapping my head around 3D modeling.

What kept me going was looking at all the fantastic projects that have been posted here. There are some absolutely fascinating examples posted up here by the members. I get envious of their skill levels as my skills are more technical then artistic looking.

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