Sign Making - Cutting Time

Hi All - Hoping someone can help. I’ve designed a relatively simple sign, importing and tracing a photo. The VCarve toolpath I have created estimates 713 minutes to mill!!! This can’t be right.

Attaching the file here. Could anyone take a look and let me know what i did wrong, or what I could do to change this to a ‘normal’ working time?

Thanks in advance!
Joe’s Fishin’ Hut.c2d (3.4 MB)

You’ve got a lot of very small vectors, there’s going to be a lot of time just in moves, plunges and retracts. Also, with very small details, you may find that a sharper angled V Bit will work better.

If you want to try removing the very smallest details, under ‘Select’ there is ‘Select Small Regions’. You need to ungroup everything, then select all of the stuff you want it too look at. The values there are actually the maximums that get selected, I think they are called minimums in the sense of “that’s what’s left if you delete this stuff”.

4 mm may be deeper than you need, how’s the look at, say 2mm? Also, the 1/4" clearing bit may be too big, there’s a lot in the design (letters particularly) where it doesn’t fit, so all the clearing is happening with the V bit. Try 1/8" instead and compare. You may also find that not cutting as deep allows the larger bit to fit.

Finally, what version of CC are you using? On V8 beta, I see a time of 491 minutes, which is still long but better than what you are seeing.

Original - 491
plus Only 2mm deep - 413 minutes
plus remove 1mm/ 0.5 mm² elements - 277 minutes

Hey, thanks for the suggestions. I got it down to 426 minutes. I’m using CC Pro, but not sure of the version (assuming it’s the latest?)… How do I confirm, and get it down to the 277 minutes?

Please try the v8 beta:

which gets it down to 491 minutes:

Your design has quite small/delicate, possibly redundant geometry — the small elements can be deleted:

Edit | Select | Small Regions…

and if you Ungroup the image:

and experiment with the selection values:

and also adjust Retract Height:

and experiment w/ feeds and speeds, &c…

it’s not much more than 2 hours:

Attached as a v8 file.

Joe’s Fishin’ Hut_v8.c2d (1.6 MB)

I would also suggest experimenting with tooling and using a more acute tool than a 90 degree #301.

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Thank you, very helpful. Now… when I try to toolpath a plug inlay of the same VCarve the new version of CC Pro shuts down every time it starts to calculate the toolpath. Assuming this is a bug in the beta? If so, is there a workaround? If not, how would I revert to the previous version?

Thanks.

If you have a reproducible bug, you should really open a new thread on it. The devs are more likely to see and interact with a bug-only thread.

You should include the file, and the OS version, and the version of CC you are using.

Thanks. How would I do this (I’m new to this)?

Basically, just the way you did to create this thread, just give it a title that indicates it’s a bug report.

Include the C2D file that causes the crash. The version of CC can be found in the ‘Help / About’ box, or in the title bar.

OS Version - Does your computer run Windows or Mac, and what version of that.

I was able to get a crash using your file, reporting it now.

What specific settings are you using?

I’m using the same settings as the VCarve for the first set of toolpaths (in the file you sent to me), except in inlay plug mode, so:

Plug Depth: 3.5mm
Top Gap: 1.0mm

Thank you for that. I was able to replicate with those settings and have made a note of it.

I’ve tried to load your project and it took the all working area and I saw nothing. Probably the scale?

Lol, I’m laughing because I’ve tried the same thing. But then I spend a few hours each day for a week+ editing the picture in CC. Half+ of the little specs should be deleted. Other areas can be combined to make 1 area instead of 5 or 10. Keep in mind that the vcarve will only go deep enough to touch both sides of the cutout. If you limit the depth (shallow) too much it will need to make multiple passes which adds time and might leave fuzzies… IMO this would be good for a laser, but long for a cut. I would also separate shirt from face then invert shirt

What would be recommended in terms of ideal vbits (angle) and flat mills for pockets (1/8? 1/16?)?

Thanks.

Like most things in life, this is a tradeoff:

  • larger tool == less time and coarser detail
  • smaller tool == more time and finer detail
  • more acute tool == more time and finer detail/potentially more area for larger tool

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