Trying out some textures. I wanted to make an address sign with a hand-carved look. I got some decent looking hand carving grooves with a few adjustments of the texture parameters, but when I simulate the carve the texture lines protrude into the letter and outline that defines the space for the texture to carve.
Is this just a limitation of the software, or will the texture carve into the letters when I run it?
Here is the simulation with the texture off, and with it on.