Texture Start Depth Reverting to 0

On version CC530, and encountering this issue. Is it possible this will be part of the next update?

https://community.carbide3d.com/t/texture-start-depth/32990

Yes that is happened to myself, if you don’t triple check after any changes it goes to zero.

I think we fixed in in CC 612 Beta at https://carbide3d.com/carbidecreate/beta/

Thanks Rob I’ll give the beta a try!

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