Texture Start Depth Reverting to 0

On version CC530, and encountering this issue. Is it possible this will be part of the next update?


Yes that is happened to myself, if you don’t triple check after any changes it goes to zero.

I think we fixed in in CC 612 Beta at https://carbide3d.com/carbidecreate/beta/

Thanks Rob I’ll give the beta a try!

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