Texture Toolpath Bug

I found a (low impact) bug with texture toolpath, attached is an example.

Texture.c2d (6.1 KB)

Once a texture toolpath has been created, the file saved, and Carbide Create closed. When reopening the file (so this is where you will start if you open my example), if you edit the tool within the texture toolpath some settings have been lost.

image

I’m not sure if the settings were really “lost”, I’m guessing this is just a display issue and it is not correctly displaying the values. But that is just my guess.

1 Like

Thanks for reporting this — we’ve had a few similar reports and the additional file and testing methodology should help.

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