Touch Terrain Import to CC

Has anyone tried Touch Terrain’s STL files (https://touchterrain.geol.iastate.edu/) for use in Carbide Create with success? I exported the state of Florida for a 3D terrain relief, but it just imports as a flat box inside Carbide Create. I can’t tell if it’s CC or Touch Terrain that seems to be the issue.

TT:

CC:

CC 3D View:

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Can you upload the 3D file you’re working with?

https://www.dropbox.com/scl/fi/5yb32arxdqbzqugrrtz1e/Florida-Test-3D.c2d?rlkey=diu85koe0jy3i24wrur5kz3xc&st=h10u5cxv&dl=0

Hopefully this works

Can you post the original STL file that you imported?

Ok, just added that to DropBox, too. It’s too big for direct import here.

That link only leads to the C2D file.

Whoops. My mistake. Here is the STL File:
https://www.dropbox.com/scl/fi/l2vps0tmgp5h0qt20luza/10m_-83.72_28.02_tile_1_1.STL?rlkey=ujkacb60vw1wwhlx39ej9xrzs&st=tj7v0e7o&dl=0

The problem with your file is that it seems to have a one-unit (let’s call it a 1mm) base layer with the topo map on top. So, when you change the Z scale to get more height from the terrain, you get the background height magnified too.

I loaded your STL file, applied a Z scale, but also added an offset to lower the component back down to the bottom of the stock.

To determine what was going on, I used the coordinate display in the lower left:

By loading the STL and then dragging your mouse over the relief, you can see the Z-height of the model update for the cursor position.

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That’s bizarre. I think I kinda understand. So would you recommend that I adjust (increase) the Z scale from the source (Touch Terrain) before inputting into Carbide?

Your TouchTerrain screenshot shows you put a plane 1mm below the model as a base.
Try changing the base thickness to 0.

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I didn’t notice that in the first screenshot- changing the model base height would be the easy fix.

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Maybe the problem is Florida, but the perception may be different from here in Colorado.

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In the TopMiller output setting the height to zero removes the bottom plane.
That makes is easier to handle and confirm dimensions.

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Ok, right on. Thank you for all the help.

Increase the vertical exaggeration in the Touch Terrain settings. I did an area in SW Florida and got the same results, Florida is very flat and the highest point above sea level is 345 feet. I forget what number I used to get some visible surface change but it was pretty high and even then I wasn’t particularly happy with the result.

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