Trouble joining vectors

having trouble joining the vectors on this box. I started with a 6 sided polygon and then added some polylines. but now can not join???
Box example.c2d (44 KB)

You can’t join to already closed vectors. If you want to create three regions, you would need to:

  • ‘Cut’ the hexagon into three sections
  • Duplicate each of the three open vectors, since each boundary is for two regions.
  • Now start joining things.

Box example.c2d (44 KB)

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As noted, you will need to duplicate the outer geometry twice:

Then draw in geometry to define where the divisions will need to be made:

Only not so much:

Then use Trim Vectors:

OK

Then draw in the geometry to close that face:

Done

and shift-click on the face:

Join Vectors

Yes

Repeat for the other faces.

Select the open vectors and remove them:

Attached as a v8 file:

Box example_v8.c2d (44 KB)

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thanks for the explanation…i think i understand. But with both the examples you guys sent I cannot get the tool paths to work…empty tool path message.

Post a screengrab showing the selection which you are making and the settings for the toolpath which evince this difficulty.

here is the file with toolpaths…I am now getting toolpaths… interesting, the 1/8’ contour works fine, the 30 degree/60 degree only cuts the outside. ??
Box example.c2d (44 KB)

You have to consider the selection as a whole.

I believe you actually want 4 objects:

and then because you are trying to cut a channel 0.079 inches deep with a V carving:

select each and inset by 0.091 inches:

Apply

Repeat for the other two faces:

Note that since this doubles the thickness of some edges you may want to adjust/redraw accordingly.

this then previews as:

If you would let us know what specific effect you wish to achieve we might be better able to advise.

Alternately, you could just use the original geometry:

with a No Offset Contour:

Here is what i was after…


thanks for the help…once again.

Great start! Try snapping endpoints, sometimes tiny gaps prevent joining vectors.

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