@luc.onthego pointed out recently that we still don’t have a good guide for selecting feeds and speeds specifically for V-bits / V-carving. Earlier discussions aimed at figuring out what the principles should be (based on Vbit geometry, and the many other parameters at play) led nowhere really, so I guess if the theoretical approach doesn’t cut it, we could instead go around the table and ask everyone what feeds and speeds they are using and identify a rule of thumb from that crowd-sourced data ?
If you are game, could you please post examples of settings that got you successful V carvings, in the following format ?
material
V-bit description [angle / number of flutes / max diameter / flat or pointy tip
Yeah I had made that comment before but that chipload was calculated by VCarve and decided to report it. It may not be a perfect number but unless we have some other way to calculate, it gives a common reference, maybe not accurate but common.