Hi all,
I have just finished some coasters, and the last part vas a simple Vcarve of a logo with text. And it calculated 6 mins for all coasters, but i took 2 hours :o it kinda surprised me.
Now … i think the most time took the z axis travel.
The material setting was 18 mm(that was the thickness of the original board) but the carve vas at 6 mm material thickness. The retraction haigth was set at 3 mm.
So… my toughts. As far as I understand it, i could set for this carve job thickness of the material to x mm and zero the surface of the carving and retract heigth to 14 mm so i would still be 2 mm out of base when moving to next coaster, as there is a 12 mm wall between each carve.
So my question is, would this speed up the process or would with those settings machine retract for each dot for 14 mm ? I cannot change logo writing to text, as it is a logo and cannot be changed.
Any other solutions for faster vcarve on deep surfaces ?
If you update to v8 the vertical movement should be much reduced, and if you use a No Offset Contour where possible, the vertical movement will be only that which is necessary to move into and out of the cut.
Yeah … thinking over the logic of the code once again simple solutions are usualy the best It would be soo much more complicated telling the tool in which areas you need to be retracting only x mm and when the tool needs to be over the surface of the main board. Thank you all for your time. It enlightened me and now I know more about the logic behind this path.