I’m trying to use v carve to draw a logo that is basically made up of an array of small circles. I’m using a 0.5" vee-bit and each circle is only a little bigger than 1/8" in diameter so I figured that each circle would be carved in a single, vertical plunging operation. Instead, each circle is done by ~20 tiny linear motions seen here:
This is taking forever to carve out. Does anyone have any idea why so many useless toolpaths are being generated?