3D invert color ..? BUG WITH 3D

Hello,

I’m working on a project for my nephew.

I’d like to use CC Pro’s 3D feature (which I already have) to integrate a PS5 controller into a piece of oak.

I succeeded a year ago with the old version of CC, but now I’m completely lost and frustrated.

I need to reverse the white/black colors of the 3D drawing. In this case, I need the female part of the controller in the wood, not the male side like in the photo.

How can I do this?

Thanks in advance.
Capture d’écran 2025-05-09 à 12.48.47

If you’re importing an image, you can invert it…

If you’re building it, you can subtract rather than add.

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But with tjs new version of CC i can’t invert.

And you say « soustract » but … i tried 3 hours.

Nervous time !

What info are you starting with? STL, Dimensions, image heightmap??

Share what you have & we’ll figure it out. :wink:

This is the STL file I’m importing into CC.

It’s a cutout of the controller, the bottom 25mm… which must be embedded in a 29mm thick piece of oak.

The STL file is larger than 4MB, I can’t send it to you… limited to 4MB.

Upload the file to a network drive site such as Google Drive, set it to public, then send the link.

It’s ok, the files is in public…

Thanks

Well,

I see online that there are a lot of problems between V7 and V8…

Disappointed to have updated CC, I should have stayed with V7 because I was able to do it just fine.

Now I can’t “invert” and that’s what’s stopping me.

I just need to invert the black and white colors in 3D. Impossible, I can’t find the box.

Did my Google Drive file help you?

If you wish to use v7, it is still available at:

https://carbide3d.com/downloads

v8 should be a superset of v7 features as modified by the requirements of the new features as discussed at:

https://carbide3d.com/blog/create-v8/

As noted, only a pixel image import can be inverted — if you have a 3D model which you wish to remove from a design, subtract it instead.

Hello,

First of all, thank you all for responding so quickly and helping me.

I succeeded by reinstalling V7, first try, perfect.

I’d just like to understand how to subtract using V8 to avoid having to switch from one version to another. Now I need to understand :slight_smile:

If you have a video or any link so I can improve in the future, I would be grateful.

Have a good weekend everyone.

Jérôme

You need something to subtract from.
Build a flat component the height of your stock, then import the STL and subtract it. :wink:

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@Tod1d has it aright.

Given a rectangle:

Modeled to a thickness greater than the model:

Apply

Show 3D

The STL may then be subtracted from it: