I’ve been doing several 3D cuts without any problems, until yesterday. I thought I’d try using the fillet feature to give the carve a unique look. The problem turned out to be using the filleted rectangle as my cutting area and the Roughing function would incorrectly remove more material as it step vertically so when it went to do the finishing cut, some of the material was missing. It even showed it in the simulation. Once I replaced the filleted rectangle with a basic rectangle, the problem went away.wish I would have discovered it before the cut. I’ll be sending the info to Rob at Create, per the support individual. Just passing it on.
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