Advanced VCarve Issue

Hi,

I can’t get the last Idaho County to carve correctly. I used the advanced vcarve on the majority of the idaho counties, but this one just does not want to do that. Can you help me determine why and a possible solution?

Thanks

File is attached
Idaho_map_counties Modified.svg.c2d (3.0 MB)

You have an anomaly in the vector. It’s a vector that is doubled, like a rubberband wrapped around something twice. I discovered this by selecting the vector, editing the nodes, selecting all nodes & toggling the smooth setting (S) twice.

To fix, I cancelled that (CTRL-Z), and editing the nodes & cut the vector at these 2 nodes.

image

Delete one half of the vector, and connect the opening with a polyline, then Join to make closed again.

5 Likes

Awesome! Thank you. There is still lots to learn on my end.

1 Like

I used Vectric to find all the errors and was able to clean up the SVG for you.
You have lots of errors in the file.

This should be cleaned up for you.
Idaho_map_counties Modified forum fixed SVG

2 Likes

If you ungroup everything you can see how some of the Vectors have more than one (duplicates).
In the attached picture notice how the line I highlighted Yellow is “thicker” than the other line.
The thinner line is a single Vector. The highlighted line is 6 duplicate vectors.

1 Like

Them folks in Idaho are stubborn. Or maybe they just dont like the attention. My sister lives in Meridian outside of Boise. We have been up in the Sawtooth mountains in the winter snow mobiling. It was so cold the front axle on the 4 wheel drive froze up and we had to come part way down the mountain in rear wheel drive. A fun trip. In Idaho they only plow the roads and do not use salt so there is a thick ice pack on the road in the mountains. Good luck with your project. What is this map for?

Thank you for taking a look at this. Still learning the ins and outs on vectors. Really appreciate the hrlp.

1 Like

Howdy guy, idaho is getting a bit too crowded now days. New folks just don’t know how to drive here in the winter time. The idaho County map is another practice piece that I’m working on.

New people wouldn’t be so bad if they would at least remember why they wanted out of where they were. Idaho is beautiful but treacherous in the winter. But the long cold winter allows for many CNC hours. Duplicate toolpaths are a treacherous road unto themselves.

I have Vetric as well. Do you carbide motion with Vetric?

Yep.
I have Shapeoko 3xl and use Vectric for CAD but then export from Vectric to CM. I have CM/Shapeoko set as my Post Processor.
I prefer to use Vectric toolpaths for smaller jobs since I only have the desktop version therefore I am limited to 24 x 24. If the job is bigger I usually do all my CAD in Vectric and then export the SVG to CC and update the toolpaths for larger jobs there.

I have a PRO 5 4x4 on order. Once that arrives I will likely upgrade from Vectric Desktop to Pro.
I have found that the Vectric Toolpaths are more efficient.

I have the Shapeoko 4 xxl, carbide and vectric pro. I really like Vetric since it is more robust than CC especially the rendering. I have been hesitant to run any toolpath to carbide motion from vetric due to not knowing the process to get to carbide motion and how it will react for multiple toolpaths. What is your process? Does carbide motion promp for each tool change or do you have to load each tool path separately?

The post-processor works very well for converting from Vectric to CM files.

The only issue I have ever had is my Z Zero needing to be reset between bit changes. I think I just need to update my CM as I am using an old PC and an old version of CM with the newest version of Vectric. The Z can be off by about .02". It has only recently been an issue. I upgraded to the latest version of Vectric, but I have a very old version of CM.

I save the Toolpaths to my Dropbox (I have a GREAT PC for CAD and a Crappy PC for CM).
Then I load the toolpath in my CM PC and it runs fine.
.

This topic was automatically closed after 30 days. New replies are no longer allowed.