For some reason i can’t get the circle from first to third base to trim.
The field is surrounded by a circle but i want that circle to run from 1st baseline to 3rd baseline only.
Thanks for your time
MLB Field.c2d (60 KB)
For some reason i can’t get the circle from first to third base to trim.
The field is surrounded by a circle but i want that circle to run from 1st baseline to 3rd baseline only.
Thanks for your time
MLB Field.c2d (60 KB)
I created a large square, rotated 45 deg, then dragged into alignment. With two closed vectors, trim vectors did the trick.
MLB Field.c2d (60 KB)
I see now that the rotated square and your third-base line don’t match up. It appears the original third-base line is not at exactly 45 deg.
Thank you…correct i needed to adjust and it would have been hidden minus my need of assistance haha
thanks again for your time
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