Bitrunner and fusion 360 hobby version

Does Bitrunner not work with the hobby version of Fusion 360? It works with my Vectric programme.

I’m not in your exact scenario so there could be some oddness I am not aware of but AFAIK bitrunner is just reacting to m3 and m5 gcode commands, shouldn’t care which software is generating it. I don’t use bitrunner but do use the full version of F360 with a 5pro and the spindle commands are all processed normally. Have you installed the correct post processor for the machine? Also if you look at the gcode do you see those commands?

Yes, it should, unless Autodesk has disabled spindle on/off.

You just need to select an appropriate post-processor:

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