SLabuta
(Steve Labuta - S3-XL)
June 30, 2022, 11:27pm
1
I’ve been having issues with the new functionality of saving a gcode file from a C2D file in Carbide Motion. For some reason, it will not create a new file when saving. It will overwrite an existing file
fine. Here’s the error I see when trying to save to a new file:
Also, the button on the dialog says “Open” and not “Save.” That was confusing for me as well.
robgrz
(Rob Grzesek (Carbide 3D))
July 1, 2022, 12:46am
2
Thanks for the report, we’ll take a look at that.
Tod1d
(Tod (with 1 'd'))
July 1, 2022, 11:18am
3
“Save GCode File” in CM is giving an error if the file doesn’t already exist. If you create an empty text file, then save to it, it works fine. But the save file dialog still says “Open”, so perhaps the file manager is in the wrong mode. Save should let you create a new file, where Open would expect an existing file.
They used the “Open” dialog instead of the “Save” dialog. For now create an empty file & save to it.
system
(system)
Closed
July 31, 2022, 11:19am
4
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