Converting 2d layered slices into one 3d image

In addition to what has been said, I figured I would reference this example project of mine, where I started from a series of vectors in a 2D plane in Fusion, and extruded each one manually to different heights, to end up with a single 3D shape with a layered look: the same approach could apply to your usecase, should you choose to import your SVG in a Fusion sketch.