as requested on support…
Given the desire to arrive at:
how would one get there from scratch?
First, it will be easier to get dimensions if the geometry is compleat, so we move this to a template layer and rotate it 45 degrees:
This allows us to select each pairs or sets of each element:
and get their dimensions:
which can then be assigned to circles using a bit of math:
For regions which are not defined as such, draw in geometry:
and then subtract from it:
(keeping the original vectors for later reference)
OK
Repeat for the other edge:
OK
Then use that dimension:
With the circular geometry in place, then rotate the template geometry back to its original position:
and draw in rectangles to create the straight lines (with a bit of adjustment)
Then increase their heights so that they will extend beyond the circles:
copy-paste them so as to duplicate them in place, then rotate the duplicates 90 degrees:
Done
Hide the Template layer, then select all the geometry:
and use the Trim Vectors tool to remove what is not wanted:
Until one arrives at:
OK
Use Join Vectors to close things:
Yes
shift-click on what one wishes to keep:
and delete what is not wanted:
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