Given a design such as:
what is involved in applying toolpaths?
The first consideration is that there are regions which have overlapping/coincident geometries:
These will either need to be selected separately when applying toolpaths, or edited so that they are instead nested regions with no overlapping.
We will start with assuming that this is a multi-colour job (say an epoxy fill) and that there will be multiple toolpaths.
(loaded the font)
Presumably the ring and possibly lettering will be one (or more colours) and the wolf will be a different set — as noted above, these geometries will need to be assigned to different toolpaths due to the shared borders — the easiest way to manage this is to put each set of elements on different layers.
However, it turns out the some elements/regions intersect:
and so will need to be edited before things can be moved to separate layers.
Each such region will need to be edited/adjusted so that there is no overlapping/intersection.
In order to do this the smaller region will need to be duplicated:
and then geometry drawn which identifies the overlapping region intersections:
Then, each piece of geometry can be selected along with this region:
and Trim Vectors used to remove what is not wanted:
OK
the drawn in geometry may then be deleted:
and the two remaining sections selected:
and then closed using Join Vectors:
Repeat this for each other such overlapping/intersecting region.
@WillAdams is correct about fixing your design. However even after fixing your vectors that busy design will take some time to cut. So make your retract height the smallest you feel comfortable with. A busy carve like that has a lot of retracts so that means a lot of wasted time. To minimize the retract and plunge make those retract heights in setup as small as possible.
When you start making tool paths change your flat end mill for advancd vcarve from 1/32" to 1/16" to 1/8" to 1/4" and see if your times go down. At some poiint the larger bits will cut less and less and the vee bit will cut more and more and that is inefficient. But you may need to balance between the clearing bit and the vee bit size and the amount of clearing the vee bit has to do in close quarters.
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