G# β€” G-code preporocessor for Grbl

Just announced on the ShapeOko forums: https://github.com/NRSoft/GSharp

Looking forward to seeing it built into Carbide Motion

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Will, would you mind explaining what this means for the average SO3 user?

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From my response to the announcement on the ShapeOko forums:

For those who aren’t familiar w/ it, G-code programming makes possible a number of designs / styles which would be very difficult to model / draw in 3D β€” esp. if one has a lathe / 4th axis:

Some CNC work....

Looking forward to this being bundled w/ pretty much every G-code sender by default. It moves my making a 4th axis way up the priority stack.

The G-codes which Grbl supports are by necessity limited, so they are the basic ones which are suited to being driven by CAM programs which don’t get bored β€” the codes which G# adds are the loops and control structures which allow one person to directly code up things such as are seen in the Sawmill Creek link.