Gotta love adaptive clearing…

Making a boatload of wooden clock parts of late. Lots of onesy and twosey’s and odd shapes.

Adaptive clearing makes it so easy to cut multiple parts of different heights, shapes and sizes in a single setup. Then finish with conventional pocketing, contouring, boring etc toolpaths.

Sure hope C3D includes this in CC Pro soon. I won’t be able to afford F360 much longer!



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Wow! Nice!

Not only are those some tall pieces, but pretty impressive that the ‘peg’ piece didn’t break free! :beers:

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Haha, me too!

I found that if I leave a 3-4mm skin on the bottom and slowly trim it away as the last step I usually can succeed.

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