Help with file changes

I have an svg file of a frog on a lily pad that I am placing on a sign for my son. I need to have two separate outlines around the frog and the lily pad so I can carve them separately for different colored epoxies. Could someone give me some guidance on how best to accomplish this? File is attached. Thanks in advance.

Bog Filter.c2d (2.4 MB)

Can you post the names of the fonts you are using? Or can you convert the text to curves?

Title line,

Body,

not sure where those dot’s are coming from. I am unable to edit them out

And as a side note, if it is easier to just get rid of the words altogether and just work on the frog/lily pad, that is not a problem, I can deal with that.

You can get an outline of the frog and lily pad by selecting them then grouping the vectors. From there, apply an outside offset. Will that get you the outline you need?

You’ll have a few vectors within the image to delete but you get a good outside vector.

frog outline.c2d (2.0 MB)

Thanks Ed, unfortunately, that doesn’t get me to my ultimate goal, which is to pocket out the frog in one step and the lily pad in a separate step as I want to be able to put in multiple colors of epoxy on the different elements.

The frog and lily pad are one outline:

You will need to draw or offset geometry to differentiate the frog and lily pad:

It will be best to slightly extend the geometry at each end:

Then select the dividing geometry and the outline:

and use Region Builder to define each region:

Yes

Done

Yes

Done

To aid in organization, move each new region to a separate layer:

and delete the drawn geometry:

Attached as a v8 file.

Bog Filter_divided_v8.c2d (2.5 MB)

Will, you are the man!! That is exactly what I needed. I will spend some time studying how you did it. I have not used the region builder so that will be a new part of the ongoing learning curve. Much appreciated.

Follow up question, I am trying to duplicate what you (Will) did. Your instructions make sense, but when I try and draw a curve, the line wants to jump to existing nodes, especially when going between two very close vectors. Is there a way to prevent that from happening so I can draw a fairly respectable curve? I am using windows with CC 853 pro.

Not having looked at this, I will stick my head in here. When I edit, Zoom in to create space to work. You can Zoom in to give yourself the space needed to work.

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While F4 will turn off snap to grid, there doesn’t seem to be a way to prevent snapping to nodes other than as @Zman noted, zooming in/panning around.

Thanks @Zman and @WillAdams, I appreciate the suggestions and feedback. I had zoomed in, but not enough. I tried again with better success zoomed in further on the design. Ongoing proof of what a great forum and company this is to be a part of.

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