How do I model bevels like this?

It’s pretty easy to reproduce trim that’s consistent over the entire length but how do I accurately duplicate details like this? The bevels are like this on all sides of the wood so I want to make sure I can cut reproductions consistently. Thanks!

It’s just a matter of using a V tool with a suitable angle and drawing offset geometry a reasonable distance from the edge and the correct length and making toolpath to the correct depth:

Thanks! I guess I need to upgrade to Pro. :stuck_out_tongue:

No, Pro is not needed — Contour toolpaths with V tooling are supported in the bundled version of Carbide Create.

Thanks! I need to explore more. I was having trouble visualizing it in the 2D view.