Select the inner outline, and the outline of the design β if need be, select the design and offset it, then shift-click on the outer offset geometry to deselect it, and delete what isnβt necessary.
If you have trouble w/ this, post the file or send it in to support@carbide3d.com
whitman rv casual.c2d (2.3 MB)
file attached
I want to pocket everything but the text and design. Then I will advance v carve the text and design
Download the file and open it:
Inset the outer border by the desired thickness:
Ungroup things:
Select the outer geometry of the inner design and the offset geometry by shift-clicking to add/remove things from the selection:
Assign a pocket to the desired depth:
if you have a BitSetter an Advanced V carving w/ pocket clearing would be better and is what we will use instead:
which previews as
Go back to the design pane and offset by the width which the V carving will be offset
Fill this area w/ the desired texture:
Obviously it will be necessary to adjust the offset around the text β it should equal the radius of the endmill used or more β adjust all settings as desired.
Carve the other details:
and cut away the perimeter:
to arrive at:
Thank you for your help
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