I have a strange issue with Meshcam. I am trying to just face a block to make the top flat. I haven’t really figured out a good way to just face without worrying about wasting time and machining the perimeter. I just want a flat top. I set my stock size taller and imported a model that is bigger in x and y than my work piece really is. I then tried setting machining margin to 0.
What happened is that when I do this and export my G-Code, meshcam gets the x and y backwards. I confirmed this by verifying my paths in CAMotics. I then set my Machining Margin to something greater than 0 and everything exports just fine. This sounds like a bug to me but perhaps there is a logical explanation?