Hello!
I’m having an issue where some of my pockets are getting filled in completely while others are working perfectly.
The goal here would be to have the space between the T’s and in the e not be filled in.
Any ideas what I’m doing wrong?
Hello!
I’m having an issue where some of my pockets are getting filled in completely while others are working perfectly.
The goal here would be to have the space between the T’s and in the e not be filled in.
Any ideas what I’m doing wrong?
It’s probably the same bug as this:
At this time, there’s no good work around with the current version of CC.
Please post your file.
Anthony
You may not be doing anything wrong. I’ve seen several examples where the processor just gets lost & won’t recognize a vector. This usually occurs when the processor has to break areas up into regions.
See image, red areas are a separate region.
Often though it’s a problem with the individual vectors & can be remedied. Post the file as Anthony suggested, and we can help you scrutinize the vectors.
Thanks guys! It’s good to know that it might not be me
Here’s the file. I very much appreciate the help.
FileWithPocketIssue.c2d (1.5 MB)
I was able to duplicate this problem even after simplifying the file — we will put this in and see what the developers can do.
In the meantime, if you select only the region around the “ette”, and the vectors within it, it works.
Hah!!! And then the remaining path misses the center of the other ‘e’
OK, this looks like it works. Break the “ette” off as a separate vector & cut with 2 paths
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