Pocketing the back of a letter

So I am trying to make a letter 5 inches tall. the BACK of the letter needs to have a .2 pocket half the width of the letter. Intent is to put LED strips in it to light a clear acrylic duplicate. Backlighting.

I am pulling my hair out trying to figure this out.

Any ideas?

Thanks

Steve

Upload the file in question and sketches showing how the dimensions relate to the letterforms?

address01.c2d (104 KB)

So you see when I selected pocket it thinks its cutting the number out of a solid sheet. I want half the width of the number pocketed as to fit a strip of led lights in it.

Thanks

Steve

Select the text:

choose “Offset Vectors”

Inset an amount which will leave a pocket of the desired width.

use that for the pocket operation.

Due to how the thickness of the letterforms vary it would probably be best to just re-draw the centerline of the text and offset to the inside and outside, or inset one edge by the desired width.

Perfect ! Thank you

Steve

Thank you ! This stuff is fun, if not a little frustrating at times.

Steve

This didn’t pan out really well. And I cannot tell the offset with the view thing in carbide motion.
It basically pocketed the letter in the panel. Hmmmmm

Steve

Here is the Step-by-Step:

  • Draw or inset geometry which follows the center of the letterforms:

Edit using Node editing to adjust the last placed node:

Done

Offset the vectors to the inside and outside by half the desired width:

So, if one wants a 1/8" channel, 1/16" inside and out:

Apply

Repeat for the other letters.

Attached as a half-done v8 file.

address01_v8.c2d (156 KB)

Thank you !

I’ll give this a shot!

Appreciate it

Steve

Note that this will be a bit more complex for the other letters — probably the best thing to do will be to instead just directly draw the channels:

Done

and then Boolean Union:

OK

Also attached.

address01_v8.c2d (164 KB)

Note that when cutting as a pocket it will be necessary to use a tool smaller than 1/8".

See my latest post. In pocketing toolpath there is an offset vector ability. That did the trick !

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