Road map carving into 3D mesh - CC Pro?

I am looking to cut roads into a 3D mesh.

I found this link

It seems to say you can subtract a SVG from a 3D component in CC Pro.
I am assuming this could be an imported STL file (terrain) and a SVG (roads). It projects the SVG paths onto the STL mesh and creates an entity that you can run a tool path on.

It is up to you to align/scale the two files.

I think this is CC pro only, which I do not have.
If this works I am buying CC Pro.

Has anyone confirmed this ?

I have spent the last couple of days trying various techniques to create a 3D path without success. I know Rhino will do it, but that is a bit of a $ jump.

I tried MeshLab ( importing 2D objects not happening ).
Blender maybe an option.

I have Fusion, but you need to have the Convert to Solids enable ($) via an Add On.
That is needed to project the curve.

I have a free OnShape account, but I have an issue dumping huge polygon files to it ( I don’t want to piss them off ). The imported file needs to be resurfaced anyway to generate the 3D curve.

Thanks,

Jim

The post which should have been referenced there is:

I even commented on that thread ! Ouch …
Thank you !

This topic was automatically closed after 30 days. New replies are no longer allowed.