Sharp Outside Pocket in Fusion 360

I’m trying to create the slits/pockets in fusion 360 but I need to retain the sharp outside corners. What is the best method?

Outside corners shouldn’t be a problem. Is your toolpath rounding them?

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I’ve been trying to use a pocketing or adaptive clear and both round the corners. The only solution I’ve been able to come out with is to add a radial offset in the pocketing operation followed by a contour but it seems highly inefficient.

Can you share the Fusion file?
Did you leave any “Stock to Leave”?

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Linked Below
https://a360.co/2WkCNvg

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Worked on my end with pocket or adaptive. Make sure you’re not leaving any “Stock to Leave” if you want to do it all in one operation.

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