I got started on Fusion last week, played with it for quite a few days and it has a lot of cool features! As usual I spend more time trying to get vertices to snap to grid then anything else…
For me the best way to learn a new editor it is to get lost in a project.
I started with the concept of building something simple for my second piece that I could cut out with the limited tools I have available.
I like the concept of cutting out a jig with the same body as the item to flip it over and carve out the other side. I have experimented with it and I think I have it figured out mostly…
So what started out as a simple ships wheel learning how to use fusion grew into something else and just ate up four days of my life!
I still have some design and cutout work to do but I think it is mostly figured out. The worst was the top piece on the tripod it needs 2 jigs and 3 jig operations.
I guess the best way to combat sharp corners and round bits in a 2d environment is to chamfer every socket inside corner? Not something you deal with in a video game editor lol.
32x9.25 x .75 red oak
1/4 x 5/8 sealed bearing
Aluminum 1/4 spacer
1/4x20x 3/4 Allen head socket cap screw
1/4x20 thread tap
4.20x4.20x3/8 6061 aluminum rectangular bar
Black primer and paint or stain
So far I am working with these tools:
1/4 flat, 1/8 flat, 2mm flat, 1.2 mm flat
I have practiced cutting out the wheel with wood and am working on getting the proper tools for aluminum. Would like to make the whole set in both wood and metal.
Will post more pics of actual pieces when I get them cut out.
Having a blast with my Shapeoko, thanks Carbide 3d!