This should be super simple but driving me crazy.
I have a layout of a golf course, have made pocket around all of the fairways so they appear raised. That took a while to learn, but I got it.
I added a second vector which represents the shape of the green. I don’t want to pocket the green, I just want to represent where and the shape of the green with a tapered line. I thought I could just do a contour, set the bit as a V bit, no offset, and set the depth very shallow just to have a line traced onto the project.
I have tried all kinds of depths, bits, etc… and everything turns out more like a pocket or flat.
How can I just use the tip of a V bit to trace a shape? Sorry for such a ridiculously dumb question…