Texture bottom of a Pocket

Hey guys, say I pocket down to the .2 depth and I decide I want to “texture” the bottom too. The problem I’m having is, when I do the max depth, I just want the texture grooves to go down about a 16th, so I simply add that, plus a little bit more to the .2 and come up with .27 for my max depth. but when I run the code, some of my marks barely even scrap the bottom, let alone go into it. Is this “randomly” done by CC? or should I set my depth to more than a 16th?

Look like they used to have a way to control the depth, but my version does not have that Max or Min depth

This was updated a bit:

Min. Depth is replaced by Start Depth (the bottom of the pocket).

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Thank You for this Will. I appreciate it.

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