Tool Path Pocketing over Vectors

I want to try an inlay and created this file. On the toolpaths, the male version’s sun rays are pocketed completely out, except for 3 rays. Any ideas on how to fix this problem?
Thanks
2-23-24 dolphin inlay.c2d (460 KB)

I have put this in as a bug report.

Thank you. I have had this happen before. Then I would just make a separate tool path for the problem area, but with this being an inlay I wasn’t sure about doing that.
What will the bug report do?

The bug report will put it on our radar to be looked at as a test case when that feature is next being worked on.

Here is a work-around:

Measure the narrowest region which must be worked with:

Select the surrounding geometry:

Offset to the outside:

Apply

Deselect the geometry which you wish to keep:

Delete the balance

Inset a bit more:

Apply

Use that geometry for the toolpath:

Then duplicate the toolpath and use the outer geometry:

1 Like

That worked, thank you. I guess now I need to duplicate this new male piece and flip it for the female because of the offsets?

Actually duplicating/flipping this new piece messed up the female tool path.

Worked here:

Attached.

2-23-24 dolphin inlay_BOTH_v7.c2d (424 KB)

Yep, it worked! I copied/flipped after I made the original tool paths. I thought by disabling the original tool path it would still work. I deleted all the tool paths and started over and it worked. Rookie mistake, but I am a rookie! Thank you for all your help.

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