Trimming vectors

I am attempting to create a cut through handle(s). I thought I could just create a couple of circles, draw lines to join the tangent of each circle, join vectors and then trim the parts of the circle that I do not want. I guess it is easier said than done. I can’t seem to get the sections that I want to trim correctly so I am raising my hand for some help. File is attached. I want to trim the semicircles that are on the ‘inside’ of the handle. Thanks in advance.

Maze puzzle.c2d (128 KB)

Given your file:

and the fact that the side elements seem to be closed, probably the easiest thing thing to do is to use Node Editing:

then right-click and cut each vector open:

Then select the unnecessary nodes:

d to delete:

d

Done

Join Vectors

Yes

If need be, repeat:

1 Like

Attached as a v8 file.

Maze puzzle_v8.c2d (136 KB)

1 Like

I suppose…but if it were me, I’d start with a rectangle:


Then select Corners = Fillet and Radius = anything greater than 1/2 the width of the rectangle (in my case 2.375)

Not sure if that’s the same result…but it seems pretty similar.

3 Likes

Thanks @WillAdams.

@GJM Thanks Gary, I like your recommendation much better than my original attempt. I appreciate your suggestion.