This should be interesting…
I create OBJs out of Unity. They import to Blender 1 for 1 with Unity.
In Blender I export the selected as ‘grease to SVG’ option. This is documented way.
CC show a blank canvas after import with no apparent error. Just blank.
Any help?
As a Blender user I’ve never heard of this grease to svg option being able to export any mesh objects. I assume you’re tracing the mesh to a grease pencil object?
I did a quick test with the default cube, and Suzanne, (the monkey), Selected the mesh, then Object/Convert/Grease Pencil, and then exported the grease pencil object as an SVG. Both worked, and could be opened in Inkscape. They were just the front Orthographic view, and I didn’t see a way to change that when exporting, but I expect when cutting with a CNC that’s probably not a huge problem.
I did all this with 3.5.0 Maybe try downloading a the latest version, if you haven’t already.