Wooden cutout are not coming out with smooth Edges

Hi there, I am tracing a picture to create my 2D drawing. I’m wondering if there’s a trick to smoothing out the bumpy edges. I understand that importing SVG or tracing a picture can lead to wavy edges, but is there really a solution to this problem? Since I’m cutting it on hardwood, smoothing these wavy edges requires a lot of effort and is quite painstaking.

Normal View after Tracing:

Zoomed-In View

I opened your png in Inkscape (smoothed when opened), traced (Path-Trace Bitmap), saved as plain svg. Imported into CC and it seems smooth. Exported the svg from CC and the svg is here:
2d carbide_bozod

Let me know if it is better. Right click the pic above-save image as-yourfilename.svg. Import yourfilename.svg into CC.

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Provide the pixel image you traced and the settings or the .c2d file?

That said, it would be pretty simple to just re-draw the part in question:

Then use the Curve tool:

to draw the outline in rough:

Placing nodes at points of extrema and inflection:

Then use the Node Edit command:

to adjust the on-curve and off-curve nodes:

zooming in/out as needed

Repeat for the inner shape:

Done

Apply a suitable toolpath:

Attached as a v7 file.

bear_rattle_v7.c2d (68 KB)

Note that the toolpath is just for show and should be adjusted as need be for the material and thickness of stock and so forth — if using thick stock consider offsetting to the outside by endmill diameter and cutting as a pocket down to tab height or the penultimate pass.

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This took me about 10 minutes.
heart bear rattle.c2d (44 KB)

Thank you for the incredibly fast response! :smile:

I’ll test it on the actual wood and see how it turns out. From a quick glance at the computer, it looks like the wavy edges are gone. It should work well on the real wood too.



That’s a super cute rattle! Please show us the final results!! :clap:t2::clap:t2:

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Here you go

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