Projects that are opened on computers with different screen scaling settings do not render the same.
My ‘main’ computer (desktop) renders at 100% screen scaling. My portable (Surface Pro) renders at 200% screen scaling. Both are the recommended and default settings.
I noticed this because I’m using two computers, but you can repro this just by changing the Screen Scale and restarting CC.
Fonts render differently depending on the screen scaling:
This could be a problem with font versions, or platform differences, or font versions/implementations (I specifically chose one of the fonts bundled w/ Carbide Create) — could you post a file? (it may be that it was fixed in an update)
OK, so after digging around, maybe this isn’t a problem. I can repro the bug with this one file.
It’s a V6 file, and it seems to have some problems with it since if you double click on the text, it brings up the text properties box, but with default text instead of the actual text.
I made a simple V7 file that worked OK. Rat Ring.c2d (2.7 MB)
Shades of a bug in Quark XPress where text might or might not fit in a text box — that was an expensive learning experience for a company I was working at.