I’m using the current unstable build.
It’s okay, but to make it something you’d want to buy (okay, something I’d want to buy), I’d like to see some improvement in the workflow, and also the UI - particularly with buttons and menu options.
I’m used to writing CR’s/Jiras so sorry if this feedback feels somewhat terse :
- I would like CC to remember my toolpath zero. It forgets.
- I would also like it to associate tools and materials with cutting parameters. So I want to tell it that this Tool should default to these figures for this material. I can’t figure out where it pulls the defaults from for new tool I add.
- The Design tab has three sections that have titles - “Create Vector”, “Import” and “Boolean” and one that is unlabelled… The title for that box should be “Transform” I think.
- The Job Setup page’s Units section does not need the extra Units: label. It’s entry field is left justified, but the other items on that page are… well, all over the place.
- When performing an operation such as rotation, there’s an Apply button and a Done button. Apply does the operation and quits the operation - it’s actually “Done”. If it was Apply, it would apply the changes and not close the operation dialog (like very other app’s Apply button). Done cancels the ‘dialog’ (it’s actually Cancel or Close).
- The “Cutting Depth” picture has an S and a D on it, but the two figures you edit are labelled Start Depth and Max Depth. The picture should have S and M or the labels should change.
- When you click on a button underneath Create Toolpath for any reason, you have to create the toolpath and then delete it if you didn’t want it. There should be a “Cancel” option.
- The “I’m finished” button on the toolpath editors is called “Ok” (not “Done” like elsewhere).
- The aesthetics are poor so some cleanup would be appreciated (buttons are sometimes centered, sometimes right justified, figures pull to the right or the left depending on nothing in particular, spacing is a mess on large screens)
- There’s a disabled scrollbar on the Toolpath editor that need not be there
- When selecting a vector, it should highlight the toolpaths that use that vector if there are any.
On a side note, for Carbide Motion, where the flow of operations is fixed but the UI keeps all menu items enabled at all times, you have to “click and not see a change” to know it’s disabled. It should disable items that can’t be clicked. Also, the tutorials also use a version of Carbine Motion that looks nothing at all like the version you download.