Continuous Grain Folding Boxes

I think this would be a great idea for BlockSCAD/OpenSCAD @WillAdams… Rockler currently sells specialized dado stack that allows you any piece of panel good into a box just by making 4 cuts on your table saw.

The joint and result looks like this:

This is highly desirable from a production time standpoint as well as being able to achieve continuous grain on the outside of the box on ALL of the sides. However, the parametrics behind making this a “design by numbers” model are beyond my proficiencies in design software at the moment so i thought I would throw this idea out here and see if anyone wanted to take a shot at making it.

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I’m working on something along those lines, but mislike this on a Shapeoko since it severely limits the size of the box.

Hang on though, this would be trivial to model and folks should be able to easily re-size.

Okay, to model this, we need the following parameters:

  • Box Width
  • Box Depth
  • Box Height
  • Stock Thickness
  • V endmill Diameter

and doing the math to calculate out the stock is obvious:

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Next we need to model the V endmill and determine how deeply it should cut at and how much material to leave (probably need another variable for that latter dimension — the plywood I’m using has a skin thickness of 0.025in so we’ll roll with that). Offsets are by the radius of the endmill.

We make a module with appropriate inputs and use it to make the first cut:

and do the math for 3 more:

To verify that things line up properly we export to OpenSCAD, add a line to “Project” and flatten into 2D:

projection(cut = true){

export to a DXF and we get:

(after duplicating and mirroring the duplicate and aligning it with the original)

Actually, that points out a flaw in my logic — we need to not offset by the radius — the tip of the V endmill needs to follow the edges of the box. Deleting a bunch of vendmillradius moves.

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and with a bit of adjustment we arrive at:

Next up is adding the logic to allow one to export the two separate files which will be needed:

  • pockets for the rabbets
  • V carving for the fold point

So we add two variables and a bit of logic:

Attached (One Piece Box.zip (8.2 KB) ) should anyone want to experiment with it in BlockSCAD — it’s also publicly available at:

https://www.blockscad3d.com/community/projects/812966

Next up is the Customizer and putting it up on Thingiverse.

Awesome work @WillAdams! Can’t wait to try it out!

Almost done!

Wiring up the Customizer and getting the export possible is just a little bit of code:

V carving geometry:

Pocket geometry:

except I need to go back and tweak some numbers.

Wouldn’t this be an easy thing to do with a 90 deg V-bit in CC like @45rpm has shown in the cube videos? It would not have the fancy dado but it would have continuous grain with corners cut at 45deg.

Yes, but I’ve done those in the past.

I was mentioning that to @MarkDGaal, it is simple and can be done by anyone with basic tools.

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Of course, but the joint wouldn’t be as strong and glue up is a much bigger pain in the butt because everything wants to slide around on you vs. lock together.

Think about a silverware drawer or something else that takes a routine beating.

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Well if you leave the onion skin on the outside, there is very little shifting when you clamp together. I agree that a locking joint is better/stronger but you can get the continuous grain look very simply.

Once everything is in place one will be able to export a pair of DXFs:

One Piece BoxP.dxf (2.5 KB)

One Piece BoxV.dxf (108.0 KB)

Open one in Carbide Create, import the other and assign suitable toolpaths:

and

which previews as:

Attached.

One Piece Box.c2d (39.6 KB)

For folks who want different sizes: One Piece Box.zip (795 Bytes)

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This one was my original inspiration:

In discussing this on Reddit had the following thought:

https://old.reddit.com/r/shapeoko/comments/fkd8x3/tutorial_on_making_one_piece_boxes/

… I suspect the best thing to do for a given lot of lumber would be to do a series of test cuts.

Which is kind of annoying, since probably the folding would work better along the grain than at right angles…

But that raises an interesting idea — why not make such a box with the plywood oriented at 45 degrees — the wood grain at the fold/joint would then be consistent, and I think you’d get an interesting visual appearance, esp. if the base of the box was square.

To expand on that — does the geometry work out if you splayed the box out, or brought it in to make a vessel which was narrower at the top than at the bottom? I’m think it wouldn’t — you should need to model the angles and adjust them to match the angle of incidence of the folds/joinery — but doing so (I guess you’d need a 3D model of the angle and to use a very pointy tapered endmill with a ball tip) would be a an interesting extension to the project.

If anyone wants to try this and has a suitable piece of stock they’re willing to sacrifice in testing (and a suitably pointy endmill) I’ll gladly try to work up a test file — it’ll probably have to be exported as an STL with CAM done in MeshCAM or something similar.

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I’ve never had much luck “folding” wood in any direction. Seems the only way for me to do this would be the tape-and-cut-thru-the-wood-and-not-the-tape method from the above video.

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